// Copyright (C) 2023 Christian Mazakas // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_NODE_SET_FWD_HPP_INCLUDED #define BOOST_UNORDERED_NODE_SET_FWD_HPP_INCLUDED #include <boost/config.hpp> #if defined(BOOST_HAS_PRAGMA_ONCE) #pragma once #endif #include <boost/container_hash/hash_fwd.hpp> #include <functional> #include <memory> namespace boost { namespace unordered { template <class Key, class Hash = boost::hash<Key>, class KeyEqual = std::equal_to<Key>, class Allocator = std::allocator<Key> > class unordered_node_set; template <class Key, class Hash, class KeyEqual, class Allocator> bool operator==( unordered_node_set<Key, Hash, KeyEqual, Allocator> const& lhs, unordered_node_set<Key, Hash, KeyEqual, Allocator> const& rhs); template <class Key, class Hash, class KeyEqual, class Allocator> bool operator!=( unordered_node_set<Key, Hash, KeyEqual, Allocator> const& lhs, unordered_node_set<Key, Hash, KeyEqual, Allocator> const& rhs); template <class Key, class Hash, class KeyEqual, class Allocator> void swap(unordered_node_set<Key, Hash, KeyEqual, Allocator>& lhs, unordered_node_set<Key, Hash, KeyEqual, Allocator>& rhs) noexcept(noexcept(lhs.swap(rhs))); } // namespace unordered using boost::unordered::unordered_node_set; } // namespace boost #endif